Sunglar’s Year in Review!
Hello one and all, and welcome to my look back at 2017, and a look at what may be in store for 2018. I don’t pretend to do a retrospective for the blog...
Hello one and all, and welcome to my look back at 2017, and a look at what may be in store for 2018. I don’t pretend to do a retrospective for the blog...
Well hello there! Thanks for coming back for the third Saturday installment of #RPGaDay2017. This seems to be D&D week for me. Now we’re here for a different subject. Let me introduce the...
Today’s answer has been a constant all week, and it’s fitting it will be the Friday post. Just as the answer to the questions of #RPGaDay2017 about the game I prefer for open...
Day 3 is in the dustbin… We’ve made it to Friday and day 4 of #RPGaDay2017! With the weekend around the corner and the possibility of some leisure time, let’s relax and jump...
Welcome to day 2 of #RPGaDay2017. After the opening post, this second question really stumped me… August 2: What is an RPG you would like to see published? You’d think that the opportunity...
Wow! I actually haven’t believed this day would come, but Sasquatch Game Studio (veteran game designers Richard Baker, David Noonan and Stephen Schubert) is releasing a new Alternity RPG in 2017. What is...
TSR’s Alternity Roleplaying Game is one of my favorite games which I never actually played. It’s a generic science fiction roleplaying game which has some interesting mechanics, is somewhat related to AD&D, and...
Alternity, by Bill Slavicsek and Richard Baker, is a science-fiction role-playing game released in 1998 by TSR (now Wizards of the Coast). It bills itself as “a framework for all kinds of contemporary...