Well hello there! Thanks for coming back for the third Saturday installment of #RPGaDay2017. This seems to be D&D week for me. Now we’re here for a different subject. Let me introduce the question:
August 19: Which RPG features the best writing?
I love RPGs. That shouldn’t be a surprise. My social media presence is a testament to this. I’ve read a lot of RPG books through the years. While I certainly enjoy reading role-playing books, they are not all a joy to read. The D&D Red Box, which was my first RPG, was an exciting read, because I was so excited about the game, the writing was evocative, the style approachable. Exactly what you need for an introductory game. For ease of reading and understanding how to play a game that was a big win.
Today’s answer has been a constant all week, and it’s fitting it will be the Friday post. Just as the answer to the questions of #RPGaDay2017 about the game I prefer for open ended campaigns, and the one I like running as is, the answer for today is simple. Before I get to the answer, the question is:
August 18: Which RPG have you played the most in your life?
#RPGaDay2017 week three is here! Thanks for sticking around. Here we go…
August 15: Which RPG do you enjoy adapting the most?
I’m not a house ruler. Of course, I’ve written some house rules here and there, but incredibly in all these years, I haven’t really done so many. I usually tend to play games RAW, at least on the first pass, so I can change them with some knowledge of how they system works. I usually move to a new system by then and end up never modifying them.
There are two old games for which I wrote extensive house rules documents. These were more a case of necessity that actual enjoyment. I compiled a long house rules list for Rifts and other Palladium systems back when I played them. I also wrote a hose rule document for AD&D 2nd edition, but this came out of a player trying to exploit the rules rather than my desire to do it.
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