#GMwisdom, musings of a Game Master!
This past weekend I began tweeting a couple of reflections on RPG gaming on my Twitter account. I tweeted them with the hashtag #GMwisdom. Mind you these are not all original thoughts, maybe...
This past weekend I began tweeting a couple of reflections on RPG gaming on my Twitter account. I tweeted them with the hashtag #GMwisdom. Mind you these are not all original thoughts, maybe...
It seems like gaming dry spells are contagious. Well I can identify the reason for mine. Last week Puerto Rico (where I live in case you did not know) was under Tropical Storm...
In his article “The GM’s Influence on Character” in Kobold Quarterly #22, famous actor Monte Cook jumps right on out there and says: Past a certain point, the more influence a player has...
I have played Magic: The Gathering almost as long as I have been playing RPGs. There have been a few long pauses as time, money, or interest have flagged, but it is always...
Recent events have me thinking about time; time keeping in games, the effects on pacing and the meaning for players. As I turn a year older soon and I prepare to return to...
I have been intrigued by Savage Worlds ever since I first read about it. A system designed to be “fast, furious and fun”, without sacrificing the detailed character creation and the tactical aspects...
Earlier that week I have been coping with a nasty cold. My head felt like someone smashed it with a sledgehammer, I was freezing all the time, overall I felt awful. And don’t...
For those wondering why there was no post yesterday, the Stargazer is sick! Doesn’t seem to be anything life threatening (sorry guys we are not inheriting the blog just yet!). With our fearless...
To say that role-playing games have been good for me is an understatement. Besides the countless hours of fun they’ve provided, the lasting friendships that have been forged and the way it has...
I think as a whole we human beings are completists. We want to complete what we began; we want the whole story. We crave to know the conclusion, and when we don’t get...
I often write about these things after the fact… maybe I should write about them before and more people will find out about it. Food for thought! This past Sunday Puerto Rico Role...
When last we left our valiant adventurers, they had climbed Mt. Doom and were about to toss the Ring into the giant Volcano… wait… think that is a different story. Ah yes! Now...
Last time, I talked about my plans for using L5R as our game system of choice, due to its relatively easy rules and also thematically easy to relate to premise. I also decided that we are going to be going a bit away from a purely murder, death, kill, loot style of gaming. But, when last we parted, I wasn’t exactly sure about what I would be doing with the game; this week, the game type gets narrowed down, and we move into the realm of character creation. Good stuff.
This post needs a preamble. As I was finishing my weekly game in the wee hours of the night (more accurately really early in the morning) I was asking among my players for...
If you’ve read any of my posts in the recent past you probably know I am currently running a Mutants & Masterminds 3rd edition game. After fantasy, which is my favorite RPG genre,...
Recently I had a tweet exchange with Shaun and Michael about which language we role-played in, and Shaun wrote an excellent post about languages in RPG games here in the blog last week....
The other night I got my hands on a copy of Rogue Trader, one of the Warhammer 40,000 role-playing games released by Fantasy Flight Games. Naturally, the most immediate way to give the...