Teaching new games to an old group …
I think a lot of GMs love to try new stuff: new games, new rules, new campaigns. But more often than not players are hesitant to try something new. Some groups never want...
I think a lot of GMs love to try new stuff: new games, new rules, new campaigns. But more often than not players are hesitant to try something new. Some groups never want...
Well that should come as no surprise… Past post and the theme of the blog should be a dead giveaway. But this is supposed to be a post about why I love my...
I am terrible when it comes to coming up names for my characters. So whenever possible I make use of random name generators. As I mentioned several times before I am currently waiting...
I love random generators of all kinds. Especially when it comes to coming up with names for NPCs or creating all the small details needed to flesh out one of the less important...
Recently I was looking for another customizable GM screen. While I was quite happy with the “Savage Worlds Customizable GM Screen” for a while, I thought it wouldn’t hurt to look if there...
On the weekend I started playing Deus Ex: Human Revolution, which is actually a prequel to the original Deus Ex that was released over a decade ago. I like the game a lot...
Today I want to share a couple of things I stumbled upon during the last days. Tomb of the Overfiend Weird West is definitely one of coolest old-school games ever conceived. It’s extremely...
When last we left our valiant adventurers, they had climbed Mt. Doom and were about to toss the Ring into the giant Volcano… wait… think that is a different story. Ah yes! Now...
Last time, I talked about my plans for using L5R as our game system of choice, due to its relatively easy rules and also thematically easy to relate to premise. I also decided that we are going to be going a bit away from a purely murder, death, kill, loot style of gaming. But, when last we parted, I wasn’t exactly sure about what I would be doing with the game; this week, the game type gets narrowed down, and we move into the realm of character creation. Good stuff.
So my friends, I come to you in the very odd position of being married to a muggle. I don’t mean the non-magical kind, but rather the non-RPG-interested kind. I got married a...
This post needs a preamble. As I was finishing my weekly game in the wee hours of the night (more accurately really early in the morning) I was asking among my players for...
If you’ve read any of my posts in the recent past you probably know I am currently running a Mutants & Masterminds 3rd edition game. After fantasy, which is my favorite RPG genre,...
I was not keen on Twitter at first. Some may say I am not big on change, but let’s just say I did not close my MySpace page until last month! I was...
Over the years I have talked with a lot of roleplaying game players about rules-light games. The older I get the more I gravitate towards rules-light systems, because I feel they suit my...
In light of recent events I thought it would be a good idea to come back to my RPG blogging advice series. Whenever you post something on the internet you risk that someone...
It was almost a year ago when I had the chance to review Engine Publishing’s debut product: Eureka. Back then I called it “the most useful tool a gamemaster could probably have”. And...
For many creative people, a blank space is an inspiration, a key to unlock ideas. These people can take an empty page or fresh canvas and fill it with wonders, unleashing their imaginations....