Fighting the good fight…
I’ve written about Puerto Rico Role Players before, many times, and probably will some more.…
The time I almost quit gaming!
I guess we’ve all had it. That time where you get frustrated with gaming, throw…
World Building Part 9 – The Don Draper School of World Immersion
Hey everyone, before I get into this weeks post, I wanted to go ahead and…
Free Stuff Friday: Mutants & Masterminds Character Sheets
This week’s Free Stuff is: Mutants & Masterminds: Character Sheets Character Sheets for Mutants &…
Character advancement the hard way
Back in the day, when we still played games like Warhammer Fantasy Roleplay 1st Edition,…
World Building Part 8 – Kicking Off Your Homebrew Setting Campaign
Today I want to take a little bit of a break from talking about creating…
Free Stuff Friday: DC Adventures Hero’s Handbook Errata
This week’s Free Stuff is: DC Adventures Hero's Handbook Errata Did you know that Green…
It’s a good time to be a supers fan!
Warning: This post is a mixed bag, part reflection on my current campaign and the…
World Building Part 7 – Inside your NPC’s Heads
One of the ways to flesh out and develop your world is to look at…
Making NPCs come alive!
After bashing NPCs on a previous post I think this time around I’ll show them…
Letting go of that NPC
Attention: Slight rambling ahead, with a point to make about RPGs somewhere in there, you…
World Building Part 6 – Get Smart, Get Sneaky
There is something my mama always used to tell me, “There is nothing new under…
Bridging the Gap part II
Back again with another tip on using something from a newer game in an older…
World Building Part 5 – Macro meets Micro
In the last few weeks, I have focused on fairly broad ideas in this series…
Bridging the Gap
There is a lot of animosity between the old-school and new-school gaming groups. A lot…
World Building Part 4 – Campaign Setting Genre
Last week, I took a short break from this series because of travel and the…