Interview: Contact RPG
Recently I wrote about the Contact RPG Kickstarter, which unfortunately was unsuccessful. After doing the review of the PDF version I also asked Robert Hamberger, author of Contact, to do an interview for...
Recently I wrote about the Contact RPG Kickstarter, which unfortunately was unsuccessful. After doing the review of the PDF version I also asked Robert Hamberger, author of Contact, to do an interview for...
If you’re like me, your love for RPGs goes hand in hand with a love for maps. From the first time I read The Hobbit and the Dragonlance series, to when I first...
Recently I had the chance to do a short interview with Chris Birch from Modiphius. Modiphius is a pretty young company but is already well-known in the RPG community. The Kickstarter for Achtung!...
Yesterday I posted about Heroic Journey Publishing’s “Erinbour: Places of Power” Kickstarter. What excites me the most about the setting is two things: first it will support DwD Studios’ Barebones Fantasy, which is...
Back in 2011 I published my first interview with Sarah Newton, RPG designer and author of the SF novel Mindjammer. We talked again two years ago, shortly after she left Cubicle 7 and...
Hello all! Been away for a while… Gone but, hopefully, not forgotten! For the three of you that were wondering where I was, I was finishing my MA classes. All that’s left now...
As a follow-up to my (p)review of Space 1889 I managed to get in touch with the people responsible for the popular roleplaying game and do an interview with one of the creators,...
The first roleplaying game I ever bought was the German translation of Marc Miller’s Traveller. I have been a huge fan of science fiction even long before I knew what roleplaying games were....
Bruce Heard is a name I will forever associate with classic D&D content, but for the uninitiated I have just one word, Mystara! Of course it wasn’t always called Mystara, once upon a...
When it comes to soundtracks for pen & paper roleplaying games my favorite composer is definitely James Semple. He and his team have created several awesome soundtracks for Pelgrane Press’ series of GUMSHOE...
Back in 2001 a small company called Privateer Press released “The Witchfire Trilogy Book 1: The Longest Night” for D&D 3rd Edition. Today Privateer Press is probably best known for its tabletop miniature...
During this blog’s history I’ve written several times about games Reality Blurs’ Sean Preston worked on. In 2010 during Gen Con I first had the opportunity to meet him in person. In 2011...
In October 2011 I did my first interview with Sarah Newton, who then worked with Cubicle 7 as head of the editorial team and line developer. Since then her novel Mindjammer has been released...
I’ve been fortunate enough to be contributing for this blog for two and a half years now… How time flies! Through this time I have made many new friends, had the opportunity to...
Into the Odd is definitely one of the coolest games I’ve played in a while and it’s the one game I exclusively played over Google+ Hangout. It has been designed by Chris McDowall...
A couple of days ago I first heard about New Fire, a pen & paper RPG project on Kickstarter. That in itself is nothing special, because raising money on Kickstarter to fund your...
I first met Sean Preston at Gen Con 2010. I think I had exchanged a few emails with him before that, but it would be exaggerated if I said I knew him. I...
Some of you might still remember my review of Legends of Anglerre which I posted a while ago. While reading this book I thought it would be a blast to do an interview...
Today we have a chat with “Captain” Robert Brown of Abney Park and Peter Cakebread and Ken Walton of Cakebread & Walton. They agreed to answer a few questions about the recently released...
Dark Harvest – Legacy of Frankenstein really struck me by surprise. Before I found it in my mailbox I never even heard of it and it was of the best written games I’ve...