[Horror] Take Your World and Break It
One of the most powerful ways to run a modern day horror campaign is to take the familiar and start blending in a little bit of strange. The differences don’t have to be...
One of the most powerful ways to run a modern day horror campaign is to take the familiar and start blending in a little bit of strange. The differences don’t have to be...
With such a convoluted title to this post, I better make some sense out of this! What is this post? First and foremost a review of the GameMastery Plot Twist Cards… What are...
This is a purely personal question, but I figure with the worldly and well read audience of this blog (flattery goes a long way, I know), you out there may know of other...
I’m currently on holiday (I love using that term, I feel so refined!) in central Florida, and despite having tickets to various parks the weather has been too cold (I blame my tropical...
Ok let me say it outright, I love the cover! After complaining about previous covers in the Advanced Feats series, with the exception of The Witch’s Brew, I must say this is my...
This past weekend I began a new campaign. We reached a natural lull in the ongoing Pathfinder RPG campaign, which has run for 65 (almost) weekly sessions and decided to put the game...
“I know they accuse me of arrogance, and perhaps misanthropy, and perhaps of madness. Such accusations (for which I shall exact punishment in due time) are derisory” The House of Asterion (tranlsation), by...
My love for Pathfinder is well known around these parts. It is my poison of choice for fantasy gaming and the rule system I use for my homebrew campaign. Over the last few...
When Wizards of the Coast revealed that they won’t be renewing the STAR WARS license a lot of fans of their SW RPG and miniatures line were quite disappointed. Especially the latest edition...
Following the round 2 playtest for the Pathfinder RPG Ultimate Magic supplement, a few days ago Paizo released round 3, a revised version of the Magus class they had released in round 1....
I’ve been a little quiet these past few days, real life, a bad cold and all that, but the blog must go on! This came out a couple of days ago and I...
It’s hard. There I said it! What? No, no get your head out of the gutter. What I meant was saying no when people want to play at my table. And why should...
Last week Grey Ghost Press launched its new community-driven Fudge RPG site. It’s still a bit rough around the edges, and I am not that fond of the CMS they use, but it’s...
I think I’ve mentioned it before that I just love Phil and Kaja Foglio’s webcomic Girl Genius. I actually started reading the comics back in the day, when they were only available in...
On earlier posts I have reviewed the two previous installments of the Advanced Feats series by Siegfried Trent, Secrets of the Alchemist and The Witch’s Brew, published by Open Design. This third outing,...
Back in the day I’ve played in a lot of World of Darkness campaigns. I think we almost played every White Wolf game we could get our hands on back then. In an...
Some days ago I posted about questionnaires for superhero games in preparation for an upcoming game. DarkTouch was so kind as to share one he had written and posted it in his blog....