¡We are here! At the end of #RPGaDay2018… This last week was incredibly busy for me. Work, work, work! Mind you I love my job. I’m lucky to do something I love, but still, it was too much, and I could not record the last few videos. Now, with just a few minutes before august 2018 ends in Puerto Rico, I’m sharing my final video. I’m answering the last few questions/prompts, which are:
This one is dedicated to all my players, past and present, currently Naida, José, Carlos, Raúl, Fernando and Luis.
Day 29 – Share a friendship you have because of RPGs.
This one is dedicated to my dear, dear friend Michael Wolf, aka Stargazer!
Day 30 – Share something you learned about playing your character.
Day 31 – Share why you take part in RPGaDAY.
The video in English:
The video in Spanish:
Excuse the shaky cam and the background noise. I just recorded the video on my phone. It has been an amazing ride, thank you all for reading, subscribing to my YouTube Channel, and your kind words. I hope to keep posting more frequently (Haven’t I said this before?), I’m on board for next year!
Big thanks to David F. Chapman’s for his efforts and to everyone who participated in #RPGaDay this year.
Yes, I’m still here… not giving up on #RPGaDay2018! If you follow me on social media you might have noticed I posted various videos for the last few days yesterday on my YouTube channel and the channel for Desde la Fosa. However, I was short on time and did not write the corresponding blog. A fact I am correcting today. The topics for the last couple of days were the following:
Hello everybody… although I posted my videos yesterday on my YouTube channel and the channel for Desde la Fosa, I neglected writing a post and sharing them with you. These two days are all about mechanics. Dice mechanics and non-dice mechanics.
For the first pair of videos corresponding to day 21, I had a specific example and a general overall mechanic beyond a specific game, I prefer roll high mechanics, preferably using a single dice.
As far as non-dice mechanic I first thought about diceless game, playing Amber briefly once upon a time, but then I though about all the non-dice mechanics in game we play regularly and talked about that in the videos, specifically the Interludes rule from Savage Worlds. Hope you enjoy both days.
If you leave a comment on our site you may opt-in to saving your name, email address and website in cookies. These are for your convenience so that you do not have to fill in your details again when you leave another comment. These cookies will last for one year.
If you have an account and you log in to this site, we will set a temporary cookie to determine if your browser accepts cookies. This cookie contains no personal data and is discarded when you close your browser.
When you log in, we will also set up several cookies to save your login information and your screen display choices. Login cookies last for two days, and screen options cookies last for a year. If you select “Remember Me”, your login will persist for two weeks. If you log out of your account, the login cookies will be removed.
If you edit or publish an article, an additional cookie will be saved in your browser. This cookie includes no personal data and simply indicates the post ID of the article you just edited. It expires after 1 day.