Review: Amethyst Foundations
Over the past few weeks, on my blog, The Dump Stat, I have been taking a look at the Campaign Setting, Amethyst: Foundations, a new supplement produced by Dias Ex Machina and Goodman Games. Now, that...
Over the past few weeks, on my blog, The Dump Stat, I have been taking a look at the Campaign Setting, Amethyst: Foundations, a new supplement produced by Dias Ex Machina and Goodman Games. Now, that...
Blue Hex and Stargazer Games are proud to announce the release of Resolute, Adventurer & Genius, a roleplaying game of pulp action and adventure written by Andrew Modro and Jason Cabral, with visual...
I want to advise going against both using micro and macro world building alone and actually combine both of these techniques into a happy middle ground.
Some of you probably know Mazes & Minotaurs the old-school game which is much younger than it claims and which is set into Mythica, which is a mythic version of ancient Greece. Today...
The publishers of Kobold Quarterly, Open Design Publishing, provided us with a review copy of their latest issue, the winter edition of their excellent publication, number 16. Michael has written about the magazine...
I still remember the late 70s, early 80s when I first watched Star Trek on TV. My parents actually introduced me to the series, since they were fans themselves back then. Luckily for...
There’s been a storm in the Twitterverse and the Blogosphere, a storm of FORTUNE! (Fate would have sounded much cooler, thanks designers at WotC for ruining my opening line; you are the cause...
Recently Open Design LLC has started Midgard, their most ambitious Open Design project ever. Wolfgang Baur, Brandon Hodge and Jeff Grubb are co-authors of this upcoming campaign setting for BOTH Pathfinder and D&D...
There is a lot of animosity between the old-school and new-school gaming groups. A lot of this I think is unnecessary. I mentioned briefly in my introduction that I am more of an...
Last week, I took a short break from this series because of travel and the holidays, but I am back this week to talk about the genre that your game world is going...
Allow me to introduce myself. My name is Wile E. Coyote, genius. I am not selling anything nor am I working my way through college. Wrong cartoon? My name is Michael Garcia from all...
One of the most powerful ways to run a modern day horror campaign is to take the familiar and start blending in a little bit of strange. The differences don’t have to be...
With such a convoluted title to this post, I better make some sense out of this! What is this post? First and foremost a review of the GameMastery Plot Twist Cards… What are...
Last year I posted a long list with things I wanted to do in 2010. And as expected I didn’t actually reach all the goals I’ve set myself. But that’s not necessary a...
Last time, we talked about making sure to keep it at least a little bit “old school” when it comes to world building by never leaving your handy notebook behind. Today, we are...
This is a purely personal question, but I figure with the worldly and well read audience of this blog (flattery goes a long way, I know), you out there may know of other...
I’m currently on holiday (I love using that term, I feel so refined!) in central Florida, and despite having tickets to various parks the weather has been too cold (I blame my tropical...