To Savage or Not to Savage
When you convert an existing campaign setting or game to the Savage Worlds rules you…
When in doubt, use RISUS
[caption id="attachment_1984" align="alignright" width="121" caption="RISUS - The Anything RPG by S. John Ross"][/caption] During the…
Dicenomicon
Yesterday morning one of my readers (thanks, Jonas!) told me about a pretty new dice-rolling…
Creepy!
If you need inspiration for your next horror RPG adventure, check out this video: Some…
A Gamer In Japan Part 1: The Group
So, this is the first in my series on “A Gamer in Japan.” This week,…
Gaming on the cheap
Roleplaying games can be an expensive hobby, especially when you are the game master. Imagine…
Using Savage Worlds for an Eberron campaign
Inspired by Berin Kinsman's post "Why Savage Worlds is Heir to 3rd Edition" I am…
When your campaign has jumped the shark
Sometimes I get the feeling that my love for epic stories has got the best…
Mercator-style maps in Photoshop
At Cartographer's Guild I discovered a tutorial that shows you step-by-step how to create an…
Review: Into the Grey
The German band Erdenstern is known for their "Fantastic music for the adventure in your…
Face Your Manga
Ok, this post is not really RPG related but it might be interesting to all…
Guest post: Use Your Weaknesses
Stargazer and I chat regularly on Google Talk. He's a pretty cool guy to talk…
Creating an old-school map in GIMP
As you probably remember, the One-Page Dungeon Contest hosted by fellow RPG bloggers ChattyDM and…
Another take on magic items
In most campaign settings magic items are made on purpose. There's some blacksmith that forges…
Rock’n’Roll
Last year I posted about MachDice, a dice-rolling tool for the iPhone. Today I stumbled…
Guest post: Five Intelligent Magic Items for the Connoisseur
Over on my own blog, Exchange of Realities, I've been working on advice for creation, personality, interaction and plot hazards…