Ask the Readers: What about this alien species?
Hello dear readers! Not writing too much on the blog these days, mainly because I’m working on my Thesis. But on those days when the writing is done and I’m not ready to...
Hello dear readers! Not writing too much on the blog these days, mainly because I’m working on my Thesis. But on those days when the writing is done and I’m not ready to...
Hello all! Been away for a while… Gone but, hopefully, not forgotten! For the three of you that were wondering where I was, I was finishing my MA classes. All that’s left now...
Seems like we are on a sci-fi roll here in the blog in 2013! So keeping with the theme, I’ve decided to share with Stargazer’s World readers a sci-fi hack I’ve been working on for the last...
The progress on Galaxy Rising has been slowed down a bit in the last few days. The fact that I suffer from bad lower back pain for since Monday didn’t really help with...
The National Game Design Month ends in a couple of days and I fear I will not be able to fulfill one of the requirements set by Nathan Russell when he conceived the...
In the last post I revealed a few details about the rules system (which I dubbed Galaxy Core). One aspect I was not really happy with were Hooks. Yesterday I remembered that I...
Yesterday I spent several hours to work on the layout of my NaGa DeMon project Galaxy Rising. It’s already November 21 and when I want to get the game to a playable state,...
Due to some unforeseen family crisis progress on my NaGa DeMon project is much slower than I anticipated. Luckily it hasn’t come to a total standstill yet. Today I actually managed to finish...
A couple of days ago I wrote down a few notes on how FTL travel and communication is supposed to work in my Galaxy Rising game. I haven’t decided yet, how fast you...
Today I want to share my notes about the League with you. The League The League of Free Worlds was formed shortly after discovery of the Slipstream drive and the first contact with...
One important part of any game design is coming up with fitting terms, names, et cetera. Alas I have to admit I am really bad at this aspect of game design. I have...
Sometimes it’s really hard to come up with a good idea if you need one. For the last few days I’ve tried really hard to think about a cool setting for the game...
In November 2010 I released a 5-paged rules-light RPG called Arcane Heroes. In Arcane Heroes the player characters are members of ancient bloodlines during an industrial revolution. It uses a simple dice pool...
Perry Rhodan is definitely my favorite SF series. Even though it’s pretty unknown in the US it is the world’s largest SF series. It has been started in the 1960s by two German...
I’ve been fortunate enough to be contributing for this blog for two and a half years now… How time flies! Through this time I have made many new friends, had the opportunity to...
A lot of players shy away from certain games because they use “fancy” dice like Fudge dice, non-standard polyhedral dice, dice with funny symbols instead of regular numbers or something like that. In...
A lot of computer roleplaying games and especially MMOs often feature crafting. In games like The Elder Scrolls: Skyrim or World of Warcraft players can craft a plethora of items from raw materials....