Taking a break!
The end of the world year is almost upon us and I decided to take…
Ask The Readers: What are your Holiday gaming plans?
Over the last couple of years I have regularly meet with my gaming group on…
Pen & Paper RPG Bloggers Community at Google+ and RPG blogging tips
Yesterday Google started to roll out a new feature for Google+ called Communities. Communities are…
Roleplaying music: An interview with James Semple
When it comes to soundtracks for pen & paper roleplaying games my favorite composer is…
Kickstarter: Fate Core System
Even though I haven’t played it that often I am a big fan of the…
NaGa DeMon: Another update
The progress on Galaxy Rising has been slowed down a bit in the last few…
NaGa DeMon: The final days
The National Game Design Month ends in a couple of days and I fear I…
NaGa DeMon: Ch-Ch-Ch-Ch-Changes
In the last post I revealed a few details about the rules system (which I…
NaGa Demon: A look at the layout
Yesterday I spent several hours to work on the layout of my NaGa DeMon project…
NaGa DeMon: A question of character
Due to some unforeseen family crisis progress on my NaGa DeMon project is much slower…
Kickstarter: Camp Myth: The RPG
Eloy Lasanta of Third Eye Games recently me told me about the Kickstarter project he’s…
NaGa DeMon: The Slipstream Drive
A couple of days ago I wrote down a few notes on how FTL travel…
NaGa DeMon: The League
Today I want to share my notes about the League with you. The League The…
NaGa DeMon: What’s In a Name?
One important part of any game design is coming up with fitting terms, names, et…
Review: ACHTUNG! Cthulhu – Three Kings
The possibility of links between the Nazis and the occult have been a topic of…
NaGa DeMon: The first step is always the hardest
Sometimes it’s really hard to come up with a good idea if you need one.…