Review: Warhammer 40,000 Wrath & Glory – Part 2
In the previous part of the review we looked closely at the core mechanics and…
Wrath & Glory: Blessings Unheralded now available
So you have read the first part of my W&G review and you’re now interested…
#RPGaDay2018 – Days 23 to 27: Video Compilation
Yes, I’m still here… not giving up on #RPGaDay2018! If you follow me on social…
Review: Warhammer 40,000 Wrath & Glory – Part 1
The Warhammer 40,000 universe is probably the best example of a “grimdark” setting. It is…
Quietly beavering away
Today's RPGaDay2018 question is something like "Which non-dice systems appeal to you?" This made me…
When Orcs Are Real
I have come up against an interesting challenge this week. As some of you will…
#RPGaDay2018 – Day 20: Which game mechanic inspires your play the most?
Today has been a long day, lots of things to do still, so I’m keeping…
Don’t ask what the GM can do for you
This post was first published in February 2013 on this very blog. … ask what…
#RPGaDay2018 – Day 19: Music that enhances your game
Today for day 19 of #RPGaDay2018 the blog is alive with the sound of gaming,…
#RPGaDay2018 – Day 18: Art that inspires your game
Let’s tackle the topic for day 18: Art that inspires your game. My video in…
#RPGaDay2018 – Day 17: Describe the best compliment you’ve had gaming
And we're back! The prompt for the day is: Describe the best compliment you’ve had…
#RPGaDay2018 Catch up… again! Days 15 and 16
I have a valid excuse for missing yesterday’s #RPGaDay2018. A cold… Want to see my…
#RPGaDay2018 – Day 14: Describe a failure that became amazing.
Welcome back to day 14 of #RPGaDay2018. The question today is: Describe a failure that…
OneDice Bundle
I just wanted to let you folks know that there’s a new Bundle of Holding…
#RPGaDay2018 – Playing catch up for Days 11, 12 & 13
I mention that I plan on not falling behind on my #RPGaDay2018 posts, and I…
#RPGaDay2018 – Day 10: How has gaming changed you?
These are obviously not being posted on German time, since its already tomorrow there, but…