FTL and Setting Design
As I am currently working on my own settings for use with Traveller or the Cepheus Engine, I’ve thought about faster-than-light (FTL) travel and its influence on the setting. A setting without FTL...
As I am currently working on my own settings for use with Traveller or the Cepheus Engine, I’ve thought about faster-than-light (FTL) travel and its influence on the setting. A setting without FTL...
About two and a half years ago I wrote a simple Python script which generates subsectors for me in the Cepheus Engine format. Why? Because I find rolling up a full subsector by...
One of my favorite sourcebooks for Traveller and the Cepheus System is definitely Stellagama Publishing’s Near Space. It’s a small booklet containing maps and stats for the stellar systems in the vicinity of...
First and foremost the Cepheus Engine like the game it tries to emulate, Traveller, are science fiction roleplaying games. But instead of being limited to just sci-fi adventure stories, could Cepheus handle games...
Traveller (and Cepheus for that matter) are (in)famous for their character creation. Being able to die during character creation is one of the quirks for which we love that game. But there are...
Yesterday I have put some more thought into my planned Traveller universe. The idea of using the Spinward Marches as a canvas for my … well … ideas. I also reached out to...
My relationship to Traveller is … complicated. Classic Traveller was the first tabletop RPG I bought, but I was never really comfortable with its rules. I skipped MegaTraveller and eventually got Traveller New...
Way before I even knew what tabletop roleplaying games were, I was a fan of computer roleplaying games. But unfortunately modern CRPGs often seem to miss something. In the games of my youth,...
Into the Odd is one of the most unique and creative games I’ve played in the last years. It’s a weird mix between an ultra-light D&D clone and a unique, weird science meets...
Over the years I’ve posted a lot of GM advice here on the blog. I’ve also shared tips on how to be a better player. Unfortunately I sometimes get the impression that I...
Over two years ago I started knocking an idea around for a playing card-driven Wild West game. A year ago it was complete enough to go to playtesting. Today it is on Indiegogo...
In order to celebrate the release of their new campaign module “Out Of Time“, Fria Ligan is giving away the digital version of their award-winning roleplaying game Tales From The Loop today. If...
A while back Monte Cook Games released a revised edition of their Cypher System Rulebook. While the system itself is mostly unchanged from the previous book, its better organized and they added some...
I am all in favour of an easy life. Although I have never played 5e it [D&D] hasn’t changed that much in past 40+ years that I cannot look at a stat block...
It is impossible to hang out with TTRPG designers, follow them on twitter or any social media and escape a near barrage of Kickstarter campaigns. Some are eagerly awaited and there is a...
Handling chivalry in RPGs is hard. Genre fiction loves chivalry and honor almost as much as it loves jaded pessimism – and it often shoves the two philosophies together in ways that seem...
Retro-clones are all the rage nowadays but most of the games from that category are based on the grand-daddy of all RPGs: Dungeons & Dragons. Recently a few retro-clones of other games have...