Sunglar’s Savage House Rules, Part 2!
Hello dear reader! This is a follow up to a previous post where I shared a Savage Worlds House Rules document I was working on. You can read the reasons why this came...
Hello dear reader! This is a follow up to a previous post where I shared a Savage Worlds House Rules document I was working on. You can read the reasons why this came...
So, I’m jumping on the blog’s Traveller bandwagon! About three months too late… I’ve been working on this review for a while and RL just kept me from finishing it. It was fun...
A couple of days ago I got an email by Angus Abranson with a press release from EN Publishing. It was about their acquisition of the 2000AD license for tabletop roleplaying games. Wow,...
With all the love and lust going around last week, on account of it being Valentine’s Day on Tuesday, you might have missed a new Kickstarter from Christina Stiles of Misfit Studios, The...
Last week we finally started our RIFTS campaign! Yay! While we all had a lot of fun, the Palladium managed to get into our way a couple of times. But let’s start from...
Yesterday I ran Shadowrun Anarchy for my friends. Six of my “Stargazer’s Irregulars” showed up at 2 pm and after chatting, making jokes, and putting way too much snacks on the table we...
Shadowrun: Anarchy is the game I have been waiting for since I first played Shadowrun 1st Edition back in the 1990s. Anarchy is an alternate ruleset for 5th Edition Shadowrun which allows a...
A couple of years back the OSR was a mystery to me. For me it was strange that people put so much work and effort into reviving such an old game as the...
Over the weekend I kept thinking about RIFTS and how I could run it without having to rely on the clunky Palladium system. After some googling I stumbled upon a post where someone...
RIFTS is probably one of the first RPGs I played back in the day. I still remember the demise of my first RIFTS character, who forgot to wear his MDC armor before trying...
Yesterday I bought a copy of Carnivore Games’ The Unexplained, a Fudge-based game in which you play members of a group investigating paranormal phenomenon. And from what I’ve seen so far it is...
Recently I wrote about the Contact RPG Kickstarter, which unfortunately was unsuccessful. After doing the review of the PDF version I also asked Robert Hamberger, author of Contact, to do an interview for...
As some of you may be aware of, I am a huge Fallout fan. I think picked up the first game in the series shortly after it came out and I was immediately...
Michael has already shed some light on the various incarnations of the Traveller rules. The sheer number of different versions can be somewhat overwhelming. But once you settled for a given ruleset you...
My current series of Traveller-related posts would not be complete without having a look at the Cepheus Engine SRD. Many people have called “Traveller with the serial numbers filed off” and from what...
Contact is one of the few roleplaying games created in Germany who eventually were released in English language. I have to admit I totally missed the release of the English PDF on DriveThruRPG...
In one of my recent posts I was looking into the various Traveller editions out there. But there were two editions which I left out completely: Mongoose Traveller (or MgT for short) and...