This is a quick follow-up to my last post. I got in touch with Michael Shorten aka ChicagoWiz and asked him for advice on how to run old-school sandbox games. He pointed me towards the podcast he had been recording last year.
In the 17 episodes of “The Dungeon Master’s Handbook” he talks about how to run con games, how to design and run a sandbox campaign, and many more highly interesting subjects. What I particularly liked is the fact that each of the episodes is about 20 minutes in length. This is enough time to convey even complex ideas but short enough so that you can easily include it in a busy schedule.
I’ve listened to the first two episodes so far and I wholeheartedly recommend the podcast to everyone interested in old-school gaming. Unfortunately he ended the podcast after 17 episodes because of lack of audience and interest. I think it’s a shame because Michael has real talent and many DM’s could learn a thing or two from him. Perhaps some renewed interest in the existing episodes and some valuable feedback from new listeners might make him reconsider.
I really, really want to run a new game for my friends, but I am still not sure if I am a) ready for it and b) what I should pick. You know, I majorly burned out on running games. I tried to take up the gamemaster’s mantle several times during the last months and it always ended in me cancelling the whole thing after a few sessions.
So, instead of making concrete plans, I am looking for advice which might help me to get into running roleplaying games again and I also want to try out new things which will hopefully help me avoid old mistakes. One thing I have been eyeing for a while is a D&D-based sandbox campaign. Since I found 5th Edition too much of a hassle for me, I decided to give BECMI a try. I picked up a POD copy of the Rules Cyclopedia a while back, and I own the various boxed sets in digital form, so at least the mechanics side is covered.
I haven’t really run a sandbox campaign yet, but I’ve played in a long-running Mutants: Year Zero game, which has strong sandbox elements. I’ve also read various posts about how to run hex-crawls and sandbox campaigns, but I am still not sure how and where I should start with my preparations.
This is where I stumbled upon some posts written by Michael S. aka ChicagoWiz. He’s a veteran D&D GM and I worked with him in the past. Here are the posts I recently put onto my “to read” list, and I am pretty sure some of you could also learn from them:
We all know the kind of player who constantly gets into rules discussions with the GM. These players are often called rules lawyers. But I recently stumbled upon a YouTube video by a guy called Ben who argues that there are actually two kinds of rules lawyers, and while the one kind just wants to play the game rules-as-written, there’s a second kind who bends the rules to fit their wishes.
What are your thoughts on rules lawyers? Please share your comments below. I also highly recommend to check out the other videos on this channel. Some of the D&D stories are hilariously funny!
A Roleplaying Games blog
If you leave a comment on our site you may opt-in to saving your name, email address and website in cookies. These are for your convenience so that you do not have to fill in your details again when you leave another comment. These cookies will last for one year.
If you have an account and you log in to this site, we will set a temporary cookie to determine if your browser accepts cookies. This cookie contains no personal data and is discarded when you close your browser.
When you log in, we will also set up several cookies to save your login information and your screen display choices. Login cookies last for two days, and screen options cookies last for a year. If you select “Remember Me”, your login will persist for two weeks. If you log out of your account, the login cookies will be removed.
If you edit or publish an article, an additional cookie will be saved in your browser. This cookie includes no personal data and simply indicates the post ID of the article you just edited. It expires after 1 day.