RPG Blog Carnival: Technology in my Games
Greetings dear readers! Michael recently wrote about our efforts to revitalize the blog, and I…
RPG a Day 2016: Don’t Sweat the Small Stuff – Day 31
To quote Morrison, “this is the end, beautiful friend; this is the end, my only friend,…
RPG a Day 2016: A Matter of Character – Day 25
Back to our regular schedule! We’re on the home stretch. As August draws to a…
RPG a Day 2016: Favorite Inspiration for your Game Part 2 – Day 15
Another week begins, and a new set of posts for #RPGaDay 2016 challenge. Here’s hoping…
RPG a Day 2016: The KICK! Principle – Day 13
Saturday once more, we’re almost done with week two, and today we touch on a…
Carrot on a stick! Rewarding players for creating character background.
Motivating characters to create a background for their characters has always been a goal for…
Mental Health in Roleplaying Games
Because of my personal and professional experience I know quite a lot about mental health…
Planning ahead
For quite a long time I started new campaign on a whim with an extremely…
Same game, new tools!
About two years and a half ago (can’t believe I’ve been blogging here for that…
Don’t ask what the GM can do for you
… ask what you can do for the GM. Or let it put me differently:…
Game Master Support Group
“Hello, my name is Roberto and I’m a Game Master…” Now everybody goes: “Hello Roberto!”…
#GMwisdom, musings of a Game Master!
This past weekend I began tweeting a couple of reflections on RPG gaming on my…
Gaming Etiquette 101
It seems like gaming dry spells are contagious. Well I can identify the reason for…
Under the Influence
In his article "The GM's Influence on Character" in Kobold Quarterly #22, famous actor Monte…
Doubly Eliminating Expectations
I have played Magic: The Gathering almost as long as I have been playing RPGs.…
Turn! Turn! Turn! To Everything There is a Season
Recent events have me thinking about time; time keeping in games, the effects on pacing…